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Adobe's Bell Island 3D Model

Adobe hired Dekogon to model Bell Islands from their 2D concept and recreate the space fully in 3D. I was responsible for Blockout, Set Dressing, and first-pass modeling. From there i delegated task for our internal art team to then complete the final model.

Dekogon did NOT texture or do any material work. Only 3D and UVs.

UE5